![]() ![]() These sweeps are based on in-game automated detection, examination of suspicious game play statistics, and also manually-reviewed evidence submitted by the Community. Am I in trouble?Īnswer: To keep the game play environment as fair as possible for legitimate players, we routinely do sweeps to separate out cheaters and modders, and to reverse any illegitimate transactions. Question: I was minding my own business and suddenly received a huge amount of money in GTA online from a cheater. ![]() ![]() Not only will the innocent not be made to suffer, they will be allowed to keep any Items that they purchased with the counterfeit funds (though again, the actual money will be removed from their accounts. The good news? Nothing will happen other than the money being removed from their bank accounts and wallets of their Characters. So basically the Cheaters counterfeited loads of in-game money, and then gifted large quantities to strangers in the game - which has these otherwise innocent recipients of the counterfeit money worried about what will happen to them. While we will not be detailing how this cheat worked, there were some issues that you will want to know about because the cheaters, in an attempt to muddy the water and obviously in the hopes that by spreading out the benefits of the ill-gotten-gains thought (as it turns out erroneously mind you) that if enough people - guilty AND innocent alike - were seen to have benefited from the exploit it would be less likely that the powers that be would seek to punish for this egregious violation of the game economy. The wizards at Rockstar have announced that the in-game money counterfeiting Exploit has been fully identified and they have walked-back the cheat to its principal authors and offenders, and have proceeded to take punitive action against these gamers! Roughly translated what this means in a nutshell is that the script to issue the reward for a handful of contact Missions did not properly "close out" the reward phase of the mission until AFTER the player left the mission instance, so as long as the player stayed within that instance (that is to say never properly ended the mission and terminated the instance) they would be able to repeat the mission over-and-over and collect a new reward each time. The announcement was made that this "hole" in the mission and reward system would be closed in an upcoming update but that until it is in fact closed the mission should be considered by the players to be a one-time-only pay-out, and that abuse of this now widely known (and apparently abused) hole would result in punishment up to and including perma-bans in the case of the most serious abusers. The official reaction to this, posted to the appropriate thread on the official boards for the game indicates that if the player "enjoys" the mission so much, they should allow it to completely end, closing it out, so that any subsequent replays once the mission was properly closed out would not result in the payment of the reward associated with the mission - and which Rockstar drives home the point - was only meant to be collected once. Instead players took advantage of the Replay button in much the same manner in which they would have done in a race or other activity - the presumption on the part of the player being that Rockstar would not have put the button there if it was not OK to use it. Your browser does not support the video tag. The brew-ha-ha was created when Rockstar noticed that players were hitting the Mission Replay button on specific "Contact" Missions because they missions in question, while relatively easy to complete, paid a reward that was disproportionate to the amount of effort that the player puts into it.Įssentially Rockstar has taken the position that the Missions were only intended to be completed one time as a paid Event (ie it was anticipated by Rockstar that the player would complete a making contact mission just the one time, thus fulfilling the spirit of the mission, having made that contact and added that charactet to their contacts, at which point it seemed to Rockstar that the player should understand that the gravy train had reached the station. ![]()
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